While modded Among Us is not allowed in official Among Us servers, you can play Among Us mods in dedicated public, custom or private servers.
In this Guide we'll mostly provide general information for certain installation processess as well as how to access custom servers.
Note that it is best recommended to follow the instructions of each mod/addon.
(This article was adapted in part using Woodi-dev's excellent guide)
Take me to...
- Installing Among Us Mods
- Installing Among Us Server Addons
- Among Us Modding Tools
Installing Among Us Mods
- Download the Mod for your specific game version. You won't be able to launch the game if the versions do not match.
- Create a copy of your game’s root directory (for example C:/Games/Steam/steamapps/common/Among Us) and rename it to whatever you want (for example, if you downloaded Sherriff mod you can rename it C:/Games/Steam/steamapps/common/Among Us Sheriff Mod)
- Extract the content of the mod you downloaded into the copied folder you created
- Open the folder and open the game via Among Us.exe
Verifying Installation Success
- Launch the Game via Among Us.exe.
In the top-left corner, below Among Us version, is where you should see most mods.
- If you don't see this message you might be missing some cpp libs (software libraries used by the mod); please install Visual Studio C++ (Community edition).
Skin and Texture Mods
- Submitting edited shared asset files (sharedassets) are not allowed on CurseForge, however .emip files are (see EMIP files under Modding Tools, below)
Installing Among Us Server Addons
Some mods can be played on public dedicated servers such as skeld. For those, follow the instructions in the relevant server hosting service.
Among Us Modding Tools
EMIP files- unity assets files used for skin/texture mods. Created by editing the sharedassets files of the game. These are the files distributed as the mod files. Sharedasset files aren’t distributed because it’s considered as distributing game files/piracy.
UABE - Open source tool for extracting unity assets files from emip files into the game’s files.
For texture mods, all users must install the same mod otherwise they will not see your modified textures.
Reactor - Modding tool for Among us with API documentation
Other mods (game modes, roles, etc.)
BepInEx - Framework for managing mods on Unity games. This normally comes bundled with relevant mods.
AmongUsCapture - open source tool used to capture events from the game. Used by other tools.
Impostor - Tool for creating custom servers. Usually needed for more complex mods that require server integration.