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Setting Up a Modding Folder

The CurseForge app creates its own modding environment, which includes a dedicated installation of the game. This means that there is no need to install Minecraft in advance, and the only thing you need to do is select where the modding folder will get created:



Selecting Standard (Recommended) will create the modding folder in the following default locations:

  • Windows: C:\Users\[user]\curseforge\minecraft\

  • Mac: /Users/[user]/Documents/curseforge/minecraft/

  • Linux: /home/rupert/Documents/curseforge/minecraft


If you wish to have mods installed in a different location, you can select 'Advanced' and set the location you prefer:



Installing Mods/Modpacks

Once you have the modding folder set up you can go ahead to the 'Discover' or 'Browse' sections and start installing mods:



For more information on the installation of mods and modpacks, please refer to this article: Installing Minecraft Mods and Modpacks.


If you wish to create a modpack of your own, visit the Creating a Custom Profile/Modpack article, or visit the Customizing Modpacks article if you wish to customize an existing one. 


Modloaders

Running Minecraft with mods and modpacks requires a modloader, which loads the mods and ensures they function properly.


The CurseForge app supports five game types/modloaders: Forge, Fabric, NeoForge, Quilt and Vanilla (runs the base game without mods or modpacks, so no modloader is required).


The modloaders are important when choosing a mod or a modpack to install, since not all mods and not all game version are compatible with all modloaders.


The modloader(s) that a mod or modpack is compatible with is specified this way:



The 'Versions' section lists the mod/modpack's versions, and the modloader that each version/file is compatible with:

 


For more information on modloaders, please visit these articles:


Launching Modpacks

Modpacks and custom profile can be launched directly from the app in two ways: either with the Minecraft launcher or without the Minecraft launcher (skipping it).


By default, modpacks launch with the Classic/Mojang launcher, and you can switch to the Microsoft Store or completely skip the launcher through the app's Minecraft settings:




If you wish to monitor what is happening while a modpack is running, you can enable the Game Dashboard, which will display the game's logs in real time.

If you are using more than one monitor, you can decide which one to have the dashboard's window open on:




Additional Game Settings

Memory

You can set the amount of memory to be used by the game in two locations:

  • The game's general settings:


  • The settings of a specific modpack/profile:



By default, the amount of memory to be used by modpacks is set to 4GB/4096MB. 

This amount can be changed in two ways:

  • Manually, by moving the slider, and it's recommended to not lower it below 4GB and also to not increase it too much, to the point that your system my be affected negatively.

    If you set the memory amount higher than 75% of your system's total memory, the following warning will be shown:


  • Automatically, according to the recommendation of the modpack's author (if such a recommendation exists):


In-game settings

This section lets you set the in-game settings, like sound and video, so that they are kept across modpacks/profiles when launched. Toggle on the 'Customize the game's settings' option to view and change the settings:



Java

The app installs Java for the game automatically, but you can manually set a different Java executable if you wish:



Additional Arguments

This setting gives you the option to add Java arguments to affect the game in different ways.


Similar to the memory settings, the additional arguments can also be set in two places in the app: in the Minecraft settings screen:



and in the Profile Options window of a modpack: